Account Id.
#include <player_account.h>
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FUNAPI_DLL_VISIBILITY friend std::ostream & | operator<< (std::ostream &out, const PlayerAccount &player_account) |
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◆ PlayerAccount()
fun::PlayerAccount::PlayerAccount |
( |
const string & |
service_provider, |
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const string & |
id |
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) |
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- Parameters
-
service_provider | authentication service provider. |
id | in the service provider. |
◆ id()
const string& fun::PlayerAccount::id |
( |
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const |
- Returns
- id in the service provider.
◆ operator<()
bool fun::PlayerAccount::operator< |
( |
const PlayerAccount & |
target | ) |
const |
- Returns
- true if less, otherwise false.
◆ operator==()
bool fun::PlayerAccount::operator== |
( |
const PlayerAccount & |
target | ) |
const |
- Returns
- true if equal, otherwise false.
◆ service_provider()
const string& fun::PlayerAccount::service_provider |
( |
| ) |
const |
- Returns
- authentication service provider.
◆ ToString()
string fun::PlayerAccount::ToString |
( |
| ) |
const |
- Returns
- string representation of account id.