iFun Engine

The Most Advanced Game Server Framework
  • iFun Engine greatly boosts your productivity in game server development.
  • It helps you focus on important game contents and business logics rather than complicated low-level stuffs like database handling.
  • Rapidly build your reliable, scalable game server with iFun Engine.

Short introduction to iFun Engine


Easy Extension

Already got a single-player game server? And considering multiplayer features for its next update?
You can easily augment your single player game server by iFun Engine.
iFun Engine has a well-defined, REST-based approach to convert your game server into multiplayer one.

Reliable Networking Stack

iFun Engine supports all the popular protocols: UDP, TCP, and HTTP.
It transparently handles inevitable hand-over on mobile networks and auto-retransmission on the protocols.
It is highly optimized and in-lab tests show it can sustain more than 8K concurrent sessions on 4-vCPU VM.

Easy-to-scale Architecture

iFun Engine does scale out. It magically scales horizontally as you add more servers.
It's equipped with easy-to-use API functions to handle subtle issues specific in the multi-server environment
such as duplicate login detection, distributed locking, inter-server RPCs, etc.

Very Simple Programming Model

It is easy to extend client-server messages by simply adding message handlers for new messages.
No need to handle complex SQL in your program. It offers Object Relational Mapping (ORM) in C++.
It has high-level APIs for business logic. Chatting, matchmaking, billing, and authentication all included.
With iFun Engine, it's simple to add REST APIs to your server for an external integration purpose.




Questions about our licensing policy and pricing?
TEL   +82 70 4923 6565


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660 Daewang-pangyo-ro
USpace1 #B606
Bundang-gu, Seongnam-si
Gyeonggi-do, Korea, 463-400


Tel: +82 70 4923 6566

Fax: +82 31 724 2536



Business Hours

8:30am - 5:30pm Korea Time (GMT+09)

Copyright © iFunFactory Inc.